using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LaunchVelocity : MonoBehaviour {

	public Vector3 launchVelocity;
	public Vector3 angularVelocity;
	// Use this for initialization
	void Start () {
		Rigidbody rb = GetComponent<Rigidbody>();
		rb.velocity = launchVelocity;
		rb.angularVelocity = angularVelocity;
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
